UPDATE: Microsoft has just confirmed that Microsoft Flight Simulator 2024 is set to launch on December 8, 2024, for PS5, marking a historic moment as the beloved flight simulation series makes its debut on PlayStation. Initially, Xbox had rejected the idea of bringing the game to Sony’s platform, but recent developments reveal a significant shift in strategy.
This release follows an early access period that allowed PlayStation users to experience the game ahead of its official launch. The transition to PS5 comes as part of a broader initiative by Xbox Game Studios to diversify its gaming portfolio and reach a wider audience.
During a recent interview, Head of Microsoft Flight Simulator, Jorg Neumann, disclosed that he had originally pitched the PS5 version during the game’s development, only to be turned down. “I was told ‘no’ by those in charge at Xbox,” he explained. However, everything changed when Sony expressed interest in adding the flight simulator to its lineup, which prompted Xbox to reconsider.
The collaboration with Sony indicates a significant evolution in Xbox’s multiplatform approach. Neumann noted that the idea took off after discussions with Sony representatives who recognized the value of offering Microsoft Flight Simulator to their players. This pivotal moment has led to a wave of Xbox titles, including Halo: Campaign Evolved, making their way to PlayStation.
The development of this port involved collaboration with Climax Studios, a company with extensive PS5 experience, ensuring the game is optimized for the platform. Neumann highlighted that the PS5 version boasts enhanced graphics, with resolutions reaching up to 3200×1800 on the PS5 Pro, surpassing the standard PS5’s 2560×1440 resolution.
As Neumann discussed the expansion of the Microsoft Flight Simulator community, he noted a shift towards more players utilizing specialized controllers and peripherals on consoles. “Flight Simulator is one of the products that has the most product extensions via controllers,” he stated, emphasizing the growing interest in flight simulation among gamers.
Moreover, PlayStation VR2 support is in the works, with Neumann confirming that efforts are underway to optimize the game for virtual reality. “We are going to spend a few more months optimizing,” he said, highlighting the importance of delivering a seamless experience for VR users.
This groundbreaking move not only expands the player base but also opens the door for future ports to other platforms, such as mobile devices and the upcoming Switch 2. Neumann expressed optimism about the potential for Microsoft Flight Simulator to reach new audiences, stating, “The dream of flight… has nothing to do with platform.”
As anticipation builds for the official launch, gamers worldwide are eager to explore the skies of Microsoft Flight Simulator 2024 on their PS5 consoles. The shift in Xbox’s strategy reflects a broader trend in the gaming industry, where exclusivity is giving way to collaboration and access.
Stay tuned for more updates as we approach the release date. This is a developing story that could redefine how console exclusives are perceived in the gaming landscape.
